CityBus- KeyLime Interactive

UX Research and Design
Project Overview
Purdue UX partnered with KeyLime Interactive to investigate Purdue's primary bus system, CityBus. We researched the current user experience with CityBus to identify the main pain points and designed iteratively to address user's problems.
My Contributions
For this project I:
  • Conducted interviews and contextual inquiries
  • Performed secondary research
  • Made and analyzed survey data
  • Helped make and iterate on an user experience map
  • Conducted usability testing
  • Used Figma to iteratively design
To the right is our coded survey results using a Likert scale. We also collected qualitative data, which we analyzed thematically to identify pain points.
To the left, you can see my final iteration of a design to fix user's issues with a tab on a commonly used page. User complained that with a semi transparent tab, they could not read the text on the tab, and that the function of the arrows required trial and error in order to discern.
More Project Details
Our goal with this project was to to identify key areas of dissatisfaction within the entire CityBus experience and facilitate iterative redesigns. To accomplish this, our first step was to identify CityBus channels and touchpoints, to get a foundational knowledge of the bus service. To do this, we observed the CityBus service in action and conducted research on social media sites about student complaints about the bus service. We also looked at app store reviews for the MyCityBus app. Once we got a foundational knowledge, we conducted usability testing on the app to see how users navigate it and perform simple tasks. From this, we identified painpoints users had with the service and made an experience map to illustrate these painpoints.

Our second step was to identify the most important painpoints users had with the service to design for. To do this, we conducted contextual inquiries, guerilla testing, and a user survey, and pooled those results into our experience map to find the most important pain points. We also conducted a stakeholder interview with the CEO of CityBus to identify what changes they would actually be able to implement.

Finally, we took all of our most important pain points and made sketches for each one. After getting feedback from a group critique, we made our first designs and iterated on them after more feedback. We unfortunately ran out of time to do user testing on our designs, but that would have been our next step.